duckfist / MM2Random

Mega Man 2 Randomizer
31 stars 7 forks source link

"Similar" enemy types don't have the same weaknesses #120

Closed duckfist closed 6 years ago

duckfist commented 7 years ago

Shrink (Spawner) != Shrink (Individual) Shotman (Left) != Shotman (Right) etc.

In the set of enemies to be assigned weaknesses, only keep one instance from each enemy type "family", and then manually assign the weaknesses to the other "family" members post-randomization.