dvdoug / BoxPacker

4D bin packing / knapsack problem solver
MIT License
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Bump the babylon group in /docs/visualiser with 2 updates #541

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps the babylon group in /docs/visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.10.0 to 6.14.0

Release notes

Sourced from @​babylonjs/core's releases.

6.14.0

Changes:

  • #14088: Add extra conditions for outParams declarations in PBR block shaders
  • #14087: overlay needs to be a part of the client object
  • #14085: Delete what's new.md
  • #14072: Making data Nullable for RawTexture3D and RawTexture2DArray
  • #14073: preparation for NOTICE changes in public packages
  • #14075: Improved quaternion application
  • #14081: DomManagement avoid unneeded object imports
  • #14080: SpotLight: Fix projection texture matrix not computed in world space
  • #14079: NME: Generate code for "mode" property
  • #14077: introduce DISABLE_DEV_OVERLAY flag
  • #14078: fix imports
  • #14071: Change throw to log for native update RTT samples
  • #14070: Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation
  • #14068: AnimationGroup: add enableBlending method
  • #14061: Physics spring constraint
  • #14067: PBR: Fix doc for the metallicReflectanceColor property

This list of changes was auto generated.

6.13.0

Changes:

  • #14065: FreeCameraMouseInput: Reset Active pointerId when detaching controls
  • #14062: AnimationGroup: Add MergeAnimationGroups method
  • #14055: Basic native support of MSAA for render targets
  • #14052: Animations: Add support for animatable and animation group ordering
  • #14060: Bump word-wrap from 1.2.3 to 1.2.4

This list of changes was auto generated.

6.12.4

Changes:

  • #14020: Add new Material Plugin for various mesh debug visualizations
  • #14057: Animations: Add a weight property to AnimationGroup
  • #14058: Fix invalidateRect of a Rectangle Control with thickness
  • #14059: Screenshot tools: Fallback on regular canvas if offscreen canvas not supported
  • #14054: Fix loading skeletons using ImportMesh when the skeleton id is not a number.
  • #14051: fix Bone.returnToRest(), Bone.updateMatrix() does not work properly

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.14.0

Core

  • Making data Nullable for RawTexture3D and RawTexture2DArray - by christianphalv (#14072)
  • Improved quaternion application - by infusion (#14075)
  • SpotLight: Fix projection texture matrix not computed in world space - [Bug Fix] by Popov72 (#14080)
  • NME: Generate code for "mode" property - by Popov72 (#14079)
  • fix imports - by RaananW (#14078)
  • Change throw to log for native update RTT samples - by bghgary (#14071)
  • Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation - by Popov72 (#14070)
  • AnimationGroup: add enableBlending method - by Popov72 (#14068)
  • Physics spring constraint - [New Feature] by carolhmj (#14061)

GUI

GUI Editor

Node Editor

Playground

Viewer

6.13.0

Core

  • FreeCameraMouseInput: Reset Active pointerId when detaching controls - [Bug Fix] by PolygonalSun (#14065)
  • AnimationGroup: Add MergeAnimationGroups method - [New Feature] by Popov72 (#14062)

6.12.5

Core

  • Basic native support of MSAA for render targets - by bghgary (#14055)
  • Animations: Add support for animatable and animation group ordering - [New Feature] by Popov72 (#14052)

... (truncated)

Commits


Updates @babylonjs/gui from 6.10.0 to 6.14.0

Release notes

Sourced from @​babylonjs/gui's releases.

6.14.0

Changes:

  • #14088: Add extra conditions for outParams declarations in PBR block shaders
  • #14087: overlay needs to be a part of the client object
  • #14085: Delete what's new.md
  • #14072: Making data Nullable for RawTexture3D and RawTexture2DArray
  • #14073: preparation for NOTICE changes in public packages
  • #14075: Improved quaternion application
  • #14081: DomManagement avoid unneeded object imports
  • #14080: SpotLight: Fix projection texture matrix not computed in world space
  • #14079: NME: Generate code for "mode" property
  • #14077: introduce DISABLE_DEV_OVERLAY flag
  • #14078: fix imports
  • #14071: Change throw to log for native update RTT samples
  • #14070: Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation
  • #14068: AnimationGroup: add enableBlending method
  • #14061: Physics spring constraint
  • #14067: PBR: Fix doc for the metallicReflectanceColor property

This list of changes was auto generated.

6.13.0

Changes:

  • #14065: FreeCameraMouseInput: Reset Active pointerId when detaching controls
  • #14062: AnimationGroup: Add MergeAnimationGroups method
  • #14055: Basic native support of MSAA for render targets
  • #14052: Animations: Add support for animatable and animation group ordering
  • #14060: Bump word-wrap from 1.2.3 to 1.2.4

This list of changes was auto generated.

6.12.4

Changes:

  • #14020: Add new Material Plugin for various mesh debug visualizations
  • #14057: Animations: Add a weight property to AnimationGroup
  • #14058: Fix invalidateRect of a Rectangle Control with thickness
  • #14059: Screenshot tools: Fallback on regular canvas if offscreen canvas not supported
  • #14054: Fix loading skeletons using ImportMesh when the skeleton id is not a number.
  • #14051: fix Bone.returnToRest(), Bone.updateMatrix() does not work properly

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.14.0

Core

  • Making data Nullable for RawTexture3D and RawTexture2DArray - by christianphalv (#14072)
  • Improved quaternion application - by infusion (#14075)
  • SpotLight: Fix projection texture matrix not computed in world space - [Bug Fix] by Popov72 (#14080)
  • NME: Generate code for "mode" property - by Popov72 (#14079)
  • fix imports - by RaananW (#14078)
  • Change throw to log for native update RTT samples - by bghgary (#14071)
  • Raw textures: Add creationFlags parameter for 3D and 2DArray texture creation - by Popov72 (#14070)
  • AnimationGroup: add enableBlending method - by Popov72 (#14068)
  • Physics spring constraint - [New Feature] by carolhmj (#14061)

GUI

GUI Editor

Node Editor

Playground

Viewer

6.13.0

Core

  • FreeCameraMouseInput: Reset Active pointerId when detaching controls - [Bug Fix] by PolygonalSun (#14065)
  • AnimationGroup: Add MergeAnimationGroups method - [New Feature] by Popov72 (#14062)

6.12.5

Core

  • Basic native support of MSAA for render targets - by bghgary (#14055)
  • Animations: Add support for animatable and animation group ordering - [New Feature] by Popov72 (#14052)

... (truncated)

Commits


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dependabot[bot] commented 1 year ago

Looks like these dependencies are up-to-date now, so this is no longer needed.