dvdoug / BoxPacker

4D bin packing / knapsack problem solver
MIT License
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Bump the babylon group in /visualiser with 2 updates #576

Closed dependabot[bot] closed 1 year ago

dependabot[bot] commented 1 year ago

Bumps the babylon group in /visualiser with 2 updates: @babylonjs/core and @babylonjs/gui.

Updates @babylonjs/core from 6.18.0 to 6.25.1

Release notes

Sourced from @​babylonjs/core's releases.

6.25.1

Changes:

  • #14464: Add mesh without vertex normals to SPS
  • #14456: Fix instanced buffers of cloned meshes
  • #14462: incorrect CDN link for some packages
  • #14459: Move type out of import clause
  • #14452: Fix stack panel giving a warning for children with resizeToFit.
  • #14455: Fix an issue in the mesh parsing code
  • #14447: Change script loading architecture
  • #14449: ShadowDepthWrapper: Fix a memory leak when new effects must be created
  • #14450: Fix key navigation in scene explorer
  • #14448: Fix texture sampler precision for skinning and morph

This list of changes was auto generated.

6.25.0

Changes:

  • #14428: Oblique Camera Implementation
  • #14191: GRL - camera facing
  • #14431: font inheritance changes
  • #14438: Add flag on ADT to skip blocking certain events
  • #14440: Unification and allowedHosts in local dev
  • #14434: P8 Nine Patch clear fix
  • #14436: Fix createTexture for R and RG format textures
  • #14429: optimize EngineFactory
  • #14439: Remove deprecated WebVR
  • #14427: proper use filter in getTags function
  • #14435: Remove crash
  • #14432: Add "Remove" buttons for data on Texture and Mesh in NGE
  • #14433: Fix #14432
  • #14430: GeometryBufferRenderer: Fix wrong index being returned for the depth and normal textures
  • #14426: Polyfill VideoFrame for older versions of typescript
  • #14425: DefaultRenderingPipeline: Fix pipeline reconstruction
  • #14413: WebGPU: support vertex buffers with non multiple of 4 bytes strides
  • #14421: Fix a legacy issue with older ts versions
  • #14422: WebGL engine: Add a loseContextOnDispose option
  • #14389: Flow graphs serialization
  • #14420: WebGPU: Fix anisotropy usage when mipmap filtering is nearest

... (truncated)

Changelog

Sourced from @​babylonjs/core's changelog.

6.25.1

Core

  • Add mesh without vertex normals to SPS - by carolhmj (#14464)
  • Fix instanced buffers of cloned meshes - [Bug Fix] by carolhmj (#14456)
  • incorrect CDN link for some packages - by RaananW (#14462)
  • Move type out of import clause - by RaananW (#14459)
  • Change script loading architecture - by RaananW (#14447)
  • ShadowDepthWrapper: Fix a memory leak when new effects must be created - [Bug Fix] by Popov72 (#14449)
  • Fix texture sampler precision for skinning and morph - [Bug Fix] by Popov72 (#14448)

GUI

  • Fix stack panel giving a warning for children with resizeToFit. - [Bug Fix] by carolhmj (#14452)
  • Faster twin renderer - by carolhmj (#14441)

GUI Editor

Inspector

Loaders

6.25.0

Core

  • Oblique Camera Implementation - by PolygonalSun (#14428)
  • GRL - camera facing - by RolandCsibrei (#14191)
  • Fix createTexture for R and RG format textures - by djn24 (#14436)
  • Remove deprecated WebVR - [Breaking Change] by RaananW (#14439)
  • proper use filter in getTags function - [Bug Fix] by carolhmj (#14427)
  • GeometryBufferRenderer: Fix wrong index being returned for the depth and normal textures - [Bug Fix] by Popov72 (#14430)
  • Polyfill VideoFrame for older versions of typescript - by RaananW (#14426)
  • DefaultRenderingPipeline: Fix pipeline reconstruction - [Bug Fix] by Popov72 (#14425)
  • WebGPU: support vertex buffers with non multiple of 4 bytes strides - by Popov72 (#14413)
  • Fix a legacy issue with older ts versions - by RaananW (#14421)
  • WebGL engine: Add a loseContextOnDispose option - by Popov72 (#14422)
  • Flow graphs serialization - [New Feature] by carolhmj (#14389)
  • WebGPU: Fix anisotropy usage when mipmap filtering is nearest - [Bug Fix] by Popov72 (#14420)
  • Texture: Serialize the noMipmap property - [Bug Fix] by Popov72 (#14419)
  • Fix render to texture mips - [Bug Fix] by sebavan (#14418)

... (truncated)

Commits
  • c97f5b8 Version update 6.25.1
  • f299a20 Patch trigger
  • 9c2993e Merge pull request #14464 from carolhmj/fixSPSAddMeshWithoutVertexNormal
  • 353fffd Merge pull request #14456 from carolhmj/fixClonedInstancedBuffers
  • 925220f Add mesh without vertex normals to SPS
  • c2ed5bc incorrect CDN link for some packages (#14462)
  • 20a7143 Merge pull request #14459 from RaananW/supportOlderTSVersions
  • b380a0d Move type out of import clause
  • 37c77e9 Fix instanced buffers of cloned meshes
  • f82caf9 Fix stack panel giving a warning for children with resizeToFit. (#14452)
  • Additional commits viewable in compare view


Updates @babylonjs/gui from 6.18.0 to 6.25.1

Release notes

Sourced from @​babylonjs/gui's releases.

6.25.1

Changes:

  • #14464: Add mesh without vertex normals to SPS
  • #14456: Fix instanced buffers of cloned meshes
  • #14462: incorrect CDN link for some packages
  • #14459: Move type out of import clause
  • #14452: Fix stack panel giving a warning for children with resizeToFit.
  • #14455: Fix an issue in the mesh parsing code
  • #14447: Change script loading architecture
  • #14449: ShadowDepthWrapper: Fix a memory leak when new effects must be created
  • #14450: Fix key navigation in scene explorer
  • #14448: Fix texture sampler precision for skinning and morph

This list of changes was auto generated.

6.25.0

Changes:

  • #14428: Oblique Camera Implementation
  • #14191: GRL - camera facing
  • #14431: font inheritance changes
  • #14438: Add flag on ADT to skip blocking certain events
  • #14440: Unification and allowedHosts in local dev
  • #14434: P8 Nine Patch clear fix
  • #14436: Fix createTexture for R and RG format textures
  • #14429: optimize EngineFactory
  • #14439: Remove deprecated WebVR
  • #14427: proper use filter in getTags function
  • #14435: Remove crash
  • #14432: Add "Remove" buttons for data on Texture and Mesh in NGE
  • #14433: Fix #14432
  • #14430: GeometryBufferRenderer: Fix wrong index being returned for the depth and normal textures
  • #14426: Polyfill VideoFrame for older versions of typescript
  • #14425: DefaultRenderingPipeline: Fix pipeline reconstruction
  • #14413: WebGPU: support vertex buffers with non multiple of 4 bytes strides
  • #14421: Fix a legacy issue with older ts versions
  • #14422: WebGL engine: Add a loseContextOnDispose option
  • #14389: Flow graphs serialization
  • #14420: WebGPU: Fix anisotropy usage when mipmap filtering is nearest

... (truncated)

Changelog

Sourced from @​babylonjs/gui's changelog.

6.25.1

Core

  • Add mesh without vertex normals to SPS - by carolhmj (#14464)
  • Fix instanced buffers of cloned meshes - [Bug Fix] by carolhmj (#14456)
  • incorrect CDN link for some packages - by RaananW (#14462)
  • Move type out of import clause - by RaananW (#14459)
  • Change script loading architecture - by RaananW (#14447)
  • ShadowDepthWrapper: Fix a memory leak when new effects must be created - [Bug Fix] by Popov72 (#14449)
  • Fix texture sampler precision for skinning and morph - [Bug Fix] by Popov72 (#14448)

GUI

  • Fix stack panel giving a warning for children with resizeToFit. - [Bug Fix] by carolhmj (#14452)
  • Faster twin renderer - by carolhmj (#14441)

GUI Editor

Inspector

Loaders

6.25.0

Core

  • Oblique Camera Implementation - by PolygonalSun (#14428)
  • GRL - camera facing - by RolandCsibrei (#14191)
  • Fix createTexture for R and RG format textures - by djn24 (#14436)
  • Remove deprecated WebVR - [Breaking Change] by RaananW (#14439)
  • proper use filter in getTags function - [Bug Fix] by carolhmj (#14427)
  • GeometryBufferRenderer: Fix wrong index being returned for the depth and normal textures - [Bug Fix] by Popov72 (#14430)
  • Polyfill VideoFrame for older versions of typescript - by RaananW (#14426)
  • DefaultRenderingPipeline: Fix pipeline reconstruction - [Bug Fix] by Popov72 (#14425)
  • WebGPU: support vertex buffers with non multiple of 4 bytes strides - by Popov72 (#14413)
  • Fix a legacy issue with older ts versions - by RaananW (#14421)
  • WebGL engine: Add a loseContextOnDispose option - by Popov72 (#14422)
  • Flow graphs serialization - [New Feature] by carolhmj (#14389)
  • WebGPU: Fix anisotropy usage when mipmap filtering is nearest - [Bug Fix] by Popov72 (#14420)
  • Texture: Serialize the noMipmap property - [Bug Fix] by Popov72 (#14419)
  • Fix render to texture mips - [Bug Fix] by sebavan (#14418)

... (truncated)

Commits
  • c97f5b8 Version update 6.25.1
  • f299a20 Patch trigger
  • 9c2993e Merge pull request #14464 from carolhmj/fixSPSAddMeshWithoutVertexNormal
  • 353fffd Merge pull request #14456 from carolhmj/fixClonedInstancedBuffers
  • 925220f Add mesh without vertex normals to SPS
  • c2ed5bc incorrect CDN link for some packages (#14462)
  • 20a7143 Merge pull request #14459 from RaananW/supportOlderTSVersions
  • b380a0d Move type out of import clause
  • 37c77e9 Fix instanced buffers of cloned meshes
  • f82caf9 Fix stack panel giving a warning for children with resizeToFit. (#14452)
  • Additional commits viewable in compare view


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dependabot[bot] commented 1 year ago

Superseded by #577.