I just found my application crashes while calling glGetStringi
Seems .NET doesn't like to convert pointer type to string directly and it makes application crash silently
I created a simple fix similar to how glGetString works. Hope its useful to others as well.
Hello
I just found my application crashes while calling glGetStringi Seems .NET doesn't like to convert pointer type to string directly and it makes application crash silently
I created a simple fix similar to how glGetString works. Hope its useful to others as well.