eXistence / fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
GNU General Public License v3.0
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Roadmap ? #14

Open motorsep opened 6 years ago

motorsep commented 6 years ago

What are the plans for 2018 ?

eXistence commented 6 years ago

There is no roadmap, but the next release is not that far away and will include several improvements to the game:

These things are mostly finished, but not released yet. I am currently in the middle of some performance improvements and i want to finish these before making a new release, because those improvements could turn out to be pretty significant.

Things i want to look into after that release:

There are also few things i want to play with that won't affect the actual game, because they are tool/code related and/or require special game content:

Again, this is not a roadmap, just things that i want to look into.

motorsep commented 6 years ago

@eXistence

Nice list!

Do you think you could pull various fixes for tools from my Storm Engine 2 into your engine ? (along with Script Debugger and some shaders, like feathered edge / soft particles, etc.)