earlton / stargate-invasion

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Big Problem with Stars and Planets #68

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Whatever you guys have done to the planets and stars in-game causes some 
serious issues. It appears you've made the stars way bigger, and so pretty much 
no matter what planet you've zoomed into you're still showing the star's 
gravity well and that is making games crawl eating tonnes of system 
resources(not to even mention how terribly slow the ships fly through the 
star's gravity well now). I'm also seeing this with other planets in the same 
system as well, it will end up showing the gravity wells of the parent star and 
2 or 3 child planets.

Something really needs to be done about that.

Additionally the textures for the planets are not seamless and you can easily 
tell where the seem is because a continent will just suddenly end on a flat 
line for half the planet. I don't know if this is because you've messed with 
planet sizes as well or not.

Again, I really like the direction you're taking the mod, but this kind of 
issue eats the crap out of system resources.

Original issue reported on code.google.com by chadfar...@gmail.com on 8 Jul 2010 at 5:26

GoogleCodeExporter commented 9 years ago
I have a similar problem.

About the top ten percent of EVERY planet cuts off on a line.
The textures just dont match up.
It looks like someone put a cap on the planet!

I checked and this only happens with the SG Invasion mod enabled

Original comment by eclipse...@aol.com on 9 Jul 2010 at 10:57

Attachments:

GoogleCodeExporter commented 9 years ago
Yep, exact same problem. Are you having the issues with the stars being so 
large as well?

Original comment by chadfar...@gmail.com on 9 Jul 2010 at 12:03

GoogleCodeExporter commented 9 years ago
They are large and it takes FOREVER for my ships to navigate the gravity well, 
But it hasnt affected my gameplay yet.

Another thing I did notice is some planets' are placed vertically offset from 
the stars (almost above it!) and the ships will chase enemies vertically! Its 
really funny looking! But once again hasnt affected gameplay much yet. Ill post 
a screenshot.

Original comment by eclipse...@aol.com on 9 Jul 2010 at 12:33

Attachments:

GoogleCodeExporter commented 9 years ago
Just an update.

Issue #61 was about the planet textures.

Apparently its a problem with Sins Optimization Project and the 2gb memory 
issue.
Its being worked on but not as part of this project.

I dont have any new info on star sizes/planet placing yet.

Original comment by eclipse...@aol.com on 9 Jul 2010 at 1:23

GoogleCodeExporter commented 9 years ago
reverted back to vanilla files for mesh and vanilla gravity well sizes

Original comment by jtaylor...@gmail.com on 9 Jul 2010 at 2:36

GoogleCodeExporter commented 9 years ago
jtaylorpcs, I can't express to you the level of my satisfaction. Thank you for 
the quick response.

Original comment by chadfar...@gmail.com on 9 Jul 2010 at 3:41

GoogleCodeExporter commented 9 years ago
I'm  sorry.

Can you explain how to revert to vanilla?

Original comment by eclipse...@aol.com on 9 Jul 2010 at 4:15

GoogleCodeExporter commented 9 years ago
He changed the files back to those in the original game. 

Original comment by mruh...@gmail.com on 11 Jul 2010 at 4:06

GoogleCodeExporter commented 9 years ago

Original comment by jtaylor...@gmail.com on 11 Jul 2010 at 2:02