Barrett can choose the difficulty level of the game. The computer players will play with different strategies depending on the selected difficulty.
[ ] [Use Case] Barrett can select a computer player and adjust their difficulty level in the game room view, before each game round starts.
[ ] [Use Case] The computer players will play with different strategies depending on the selected difficulty.
Upon the start of each turn, the computer player will analyze the list of possible moves with an appropriate decision-making model (e.g. simulate x-number of moves, evaluate based on a score).
The computer player will make the move they think is best, with some degree of randomness.
Barrett can choose the difficulty level of the game. The computer players will play with different strategies depending on the selected difficulty.