I am working on a fork of collide to operate as a standalone plugin over top of
other gwt-based modules, and have liberated the ui into drag 'n droppable
panels (and a plugin system, with a gwt compiler + super dev mode). It works
great and I'm using it in production, but I'm having trouble with tracking down
how clicks are handled in the workspace editor...
It seems the mouse offsets are calculated assuming the workspace is positioned
at (0,0), so when the panel is moved somewhere else and clicked, it places the
cursor at a very wrong offset. I need to make it pull in the offset from the
panel it is placed in instead, and could really use some help tracking down
where this will need to be done.
I'm also hoping to enable opening more than one editor at a time, though it's
not a priority.
I'm hoping to publish my fork soon as a google+ hangout, but would like to fix
these usability issues before going public with it.
Thanks.
Original issue reported on code.google.com by Ja...@wetheinter.net on 15 Mar 2013 at 4:57
Original issue reported on code.google.com by
Ja...@wetheinter.net
on 15 Mar 2013 at 4:57