Caves and dungeons should initially be dark - that is, there should be only one tile displayed, that of the current tile where the player currently is. Using a torch or RADIANT should illuminate the immediate area around the player for 200 steps.
Radiant outage radius count:
80, then 60, then 60 for final outage.
Caves and dungeons should initially be dark - that is, there should be only one tile displayed, that of the current tile where the player currently is. Using a torch or RADIANT should illuminate the immediate area around the player for 200 steps.
Radiant outage radius count: 80, then 60, then 60 for final outage.
Source: https://gamefaqs.gamespot.com/boards/563408-dragon-warrior/33112268?page=1