eforgacs-games / Dragon_Warrior

This is a clone of Dragon Warrior for the Nintendo Entertainment System, done in Python.
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Caves and dungeons are not dark #44

Closed eforgacs closed 2 years ago

eforgacs commented 2 years ago

Caves and dungeons should initially be dark - that is, there should be only one tile displayed, that of the current tile where the player currently is. Using a torch or RADIANT should illuminate the immediate area around the player for 200 steps.

Radiant outage radius count: 80, then 60, then 60 for final outage.

Source: https://gamefaqs.gamespot.com/boards/563408-dragon-warrior/33112268?page=1