efroemling / ballistica

The BombSquad Game Engine
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FPS Lock #199

Open lemonyPRIDE opened 4 years ago

lemonyPRIDE commented 4 years ago

SO I gave it lot of thought AND I tried Bombsquad on multiple machines from Hi-End pc to a low end android with same wifi and an avg ping of 20ms and here's my question. Why does Bombsquad only run at 60FPS with 99% of 59FPS? Wouldn't making it run on higher FPS improve players reaction time, I mean does bombsquad has a problem like GTA San Andreas where if it runs more than 60FPS the Physics start to break?

Please if its possible to do so even if manually do guide me ERIC. Increased FPS does make a difference though.

kalenk commented 4 years ago

This is most likely a matter of not only optimization, but also the limitations of the devices themselves. It may be that not all Android devices have 120 Hz screens because of this and the FPS itself suffers. And the 120 Hz screens themselves are limited to 90 FPS. Let's add to the screens a processor that is not yet weak, which must process such an amount of information.

I don't know about breaking physics, as in GTA :)

lemonyPRIDE commented 4 years ago

What you say is a setback for poor devices, that's why am recommending that there must be an option to increase the max fps for those system who can pull off more fps than others do. FPS does matter in gaming, that is why most games nowadays have the option to limit their fps. So Bombsquad should have this option so that players with better system can experience better gameplay

3alTemp commented 10 months ago

@efroemling May you close this issue now that the improved vsync and fps limiter have been implemented?