Open Freaku17 opened 11 months ago
Well yeah that's how those meshes are handled in the engine, they're basically rendered on top of everything else. I suppose it's kind of a "cheat" for ice to look like ice, or just a current engine limitation.
Well yeah that's how those meshes are handled in the engine, they're basically rendered on top of everything else. I suppose it's kind of a "cheat" for ice to look like ice, or just a current engine limitation.
It's been over a month, no response, nothing from @efroemling
he do be busy though
Machine
Platform: AOSP 13 BombSquad version: [1.7.30]
Screenshots
https://github.com/efroemling/ballistica/assets/92618708/153cd32b-6565-40a3-8396-b15aff98160b
Extra
4 shadowy reflections present on the map, which also overlap on the character if it walks on them.