eghernqvist / flyzer

A plugin-based FlyFF Universe client!
MIT License
1 stars 0 forks source link

Export/import profiles #4

Open PapaRob0 opened 1 year ago

PapaRob0 commented 1 year ago

Some form of ability to Save and Recall Cache, for Key Binding and Window Positions. (It's a hell to move between setups)

eghernqvist commented 1 year ago

You mean in-game settings? An easy first version of this could be a manual export of your profiles which you can get in a .zip and then an import option for importing profiles to another computer. Unsure how this plays with security and such, since your login session is practically in that export...

TFLXX commented 1 year ago

There is a part in the local storage, which represents the ingame settings, but it was coupled with some accountId afaik. Would be great if we could analyse that and change ingame settings by changing settings in our client. I couldn't find any any other solution yet.

PapaRob0 commented 1 year ago

if we could analyse that and change ingame settings by changing settings in our client

Awesome idea. As for exporting, what about a simple encryption that uses said password?

If it turns out pw is alrdy encrypted in this file, we gucci right?

eghernqvist commented 1 year ago

if we could analyse that and change ingame settings by changing settings in our client

Awesome idea. As for exporting, what about a simple encryption that uses said password?

If it turns out pw is alrdy encrypted in this file, we gucci right?

It's encrypted in the WebView storage data but nothing stops someone from using your exported profiles on their own computers and then be logged into your accounts, should you somehow leak your profile export. I think at least!