The story engine has two main foci: the relationship between the two protagonists and the helping of animals. Taking inspiration from "Snow White and Rose Red", with elements from "The Queen Bee" we decided to tackle the journey of the two sisters trying to come back home, after one of their "outdoors sleeping" session. We opted to conserve the personalities presented in the reference story thus Red being the character which rushes ahead, more extroverted, confident, and impatient and tries to do things as quick as possible. Her sister, white, being shyer and more introverted, being the one which is most of the times left behind by her sister. Because of that, we chose white to be the playable character in our game as it allows for the motivation behind plot points, room for character development (trying to be like her sister) and also implementing both a narrative perspective for the gameplay of the game.
This is a Unity project, in order to edit it, you will need a newer version of Unity.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
Original git project - homework for a group of two during University MIT