Zelda: Ocarina of Time - Master Quest and Collector's Edition N64 Emulator
Game Version
Any
Description
dtk is interpreting N64 addresses written in code as pointers, this makes the assembly harder to understand once decompiled (and it's giving a fake diff), the current workaround is to use noreloc (which is what I used on the systemSetupGameALL symbol)
to find these addresses in the source files you can look for calls of cpuSetCodeHack
Repository URL
https://github.com/Yanis42/oot-gc-dtk
Game Name
Zelda: Ocarina of Time - Master Quest and Collector's Edition N64 Emulator
Game Version
Any
Description
dtk is interpreting N64 addresses written in code as pointers, this makes the assembly harder to understand once decompiled (and it's giving a fake diff), the current workaround is to use
noreloc
(which is what I used on thesystemSetupGameALL
symbol)to find these addresses in the source files you can look for calls of
cpuSetCodeHack