In addition to the dtk v1.1 release not supporting Windows paths (this seems to be fixed in main), it also doesn't support map files from config.yml which means any game has to have the extracted fs on first setup
map key isn't relative to object_base, since it's basically one time use. But you can use a project-relative VFS path if desired: orig/GAMEID/game.rvz:files/foo.map
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Description
In addition to the dtk v1.1 release not supporting Windows paths (this seems to be fixed in main), it also doesn't support map files from config.yml which means any game has to have the extracted fs on first setup