Hello! I am having trouble connecting a build on a Meta Quest 2 (Android build) to a WebSocket server that I set up using an ESP32. The error message only says that it was not possible to connect to the remote server, so I am quite lost. When I try to establish a connection to a WebSocket in Node.js, through the Unity editor, everything works, but with the Meta Quest and the ESP32, it doesn't! Any ideas?
Hello! I am having trouble connecting a build on a Meta Quest 2 (Android build) to a WebSocket server that I set up using an ESP32. The error message only says that it was not possible to connect to the remote server, so I am quite lost. When I try to establish a connection to a WebSocket in Node.js, through the Unity editor, everything works, but with the Meta Quest and the ESP32, it doesn't! Any ideas?