endel / NativeWebSocket

🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
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Trouble Connecting Meta Quest 2 Android Build to WebSocket Server on ESP32 #95

Open holanda-lucas opened 1 week ago

holanda-lucas commented 1 week ago

Hello! I am having trouble connecting a build on a Meta Quest 2 (Android build) to a WebSocket server that I set up using an ESP32. The error message only says that it was not possible to connect to the remote server, so I am quite lost. When I try to establish a connection to a WebSocket in Node.js, through the Unity editor, everything works, but with the Meta Quest and the ESP32, it doesn't! Any ideas?