endink / Mediapipe4u-plugin

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编译demo时出错 #180

Closed ibitsus closed 2 months ago

ibitsus commented 2 months ago

MediaPipe4U 版本

M4U_UE5_4_20240527

UnrealEngine 版本

5.4.x

平台

Windows

UnrealEngine 类型

源码编译

问题类型

插件安装

错误详细描述

Build started... 1>------ Build started: Project: EpicGames.UBA, Configuration: Development Any CPU ------ 2>------ Build started: Project: MediaPipe4U-Demo, Configuration: Development x64 ------ 2>Using bundled DotNet SDK version: 6.0.302 2>Running UnrealBuildTool: dotnet "....\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" MediaPipe4UDemo Win64 Development -Project="D:\Projects\mediapipe4u-demo\MediaPipe4U-Demo.uproject" -WaitMutex -FromMsBuild -architecture=x64 2>Log file: D:\UnrealEngine-5.4.3\Engine\Programs\UnrealBuildTool\Log.txt 2>Creating makefile for MediaPipe4UDemo (no existing makefile) 2>Total execution time: 2.09 seconds 2>Missing precompiled manifest for 'MediaPipeAndroid', 'D:\Projects\mediapipe4u-demo\Intermediate\Build\Win64\MediaPipe4UDemo\Development\MediaPipeAndroid\MediaPipeAndroid.precompiled'. This module was most likely not flagged for being included in a precompiled build - set 'PrecompileForTargets = PrecompileTargetsType.Any;' in MediaPipeAndroid.build.cs to override. If part of a plugin, also check if its 'Type' is correct. 2>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(44,5): error MSB3073: The command "D:\UnrealEngine-5.4.3\Engine\Build\BatchFiles\Build.bat MediaPipe4UDemo Win64 Development -Project="D:\Projects\mediapipe4u-demo\MediaPipe4U-Demo.uproject" -WaitMutex -FromMsBuild -architecture=x64" exited with code 6. 2>Done building project "MediaPipe4U-Demo.vcxproj" -- FAILED. ========== Build: 1 succeeded, 1 failed, 10 up-to-date, 0 skipped ========== ========== Build started at 6:32 PM and took 02.984 seconds ==========