Closed h616311501 closed 1 year ago
以下是报错内容 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:E:\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] Array index out of bounds: 350 from an array of size 342
UnrealEditor_MediaPipe!UMediaPipeUtils::BuildBoneIndices() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeUtils.cpp:1048] UnrealEditor_MediaPipe!UMediaPipeUtils::GetAllBonesInComponentSpace() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeUtils.cpp:1100] UnrealEditor_MediaPipeBVH!AMediaPipeBVHRecorder::OnAddOn() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4UBVH\HostProject\Plugins\MediaPipe4UBVH\Source\MediaPipeBVH\Private\MediaPipeBVHRecorder.cpp:486] UnrealEditor_MediaPipe!UMediaPipeAnimInstance::ReInitialize() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeAnimInstance.cpp:209] UnrealEditor_MediaPipe!UMediaPipeAnimInstance::NativeBeginPlay() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeAnimInstance.cpp:258] UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll
请暂时移除 MEDIAPIPE4U bvh插件,看起来导出动画存在BUG
问题无法复现,肉眼检查到可能存在的BUG,可以下载最新版本检查是否问题被修复
以下是报错内容 Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:E:\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 691] Array index out of bounds: 350 from an array of size 342
UnrealEditor_MediaPipe!UMediaPipeUtils::BuildBoneIndices() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeUtils.cpp:1048] UnrealEditor_MediaPipe!UMediaPipeUtils::GetAllBonesInComponentSpace() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeUtils.cpp:1100] UnrealEditor_MediaPipeBVH!AMediaPipeBVHRecorder::OnAddOn() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4UBVH\HostProject\Plugins\MediaPipe4UBVH\Source\MediaPipeBVH\Private\MediaPipeBVHRecorder.cpp:486] UnrealEditor_MediaPipe!UMediaPipeAnimInstance::ReInitialize() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeAnimInstance.cpp:209] UnrealEditor_MediaPipe!UMediaPipeAnimInstance::NativeBeginPlay() [F:\3D_Works\UE\MediaPipe4U\Build\MediaPipe4U\HostProject\Plugins\MediaPipe4U\Source\MediaPipe\Private\MediaPipeAnimInstance.cpp:258] UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor UnrealEditor kernel32 ntdll