Open Shadowblitz16 opened 4 years ago
I think you mean need a function about drawing physical debugging.
World:DebugDraw
can show the conllision info :
This may help you
@endlesstravel no I mean shapes for drawing and actual ingame collision detection
something like https://github.com/adnzzzzZ/windfield ? I agree with you, but i don't think I have the energy to write a C# version now.
ok this can be kept open until you have time.
I was thinking what if Love2D implemented shape helpers and collision methods for them..
the shapes I where thinking of is..
all which inherit a abstract Shape class which contains
they could contains the following properties which effect each other
these properties would all be settable and gettable and would effect eachother.
these would be drawable with love.Graphic.Draw or Love.Graphics.
they could be really useful for game dev and they wouldn't need to be part of the official love2dcs library if you don't want them to be