Open keithdfox opened 6 years ago
While I like all suggestions, I would really love to see these specifically implemented from this request:
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I would be most thankful for the ability to use angled voxels, a simple 45 degree wedge, outside and inside corners would be wonderful. I don't know if this is possible with how Magicavoxel is designed or if this would anger the cubist purists, but this would extend Magicavoxel's usefulness considerably. I was thinking it could be a chamfer selection feature, with the ability to select and remove chamfer just as simply.
Also, when in pattern mode, it would be wonderful to be able to have a snap to grid ability, with offset. This allows this pattern tool to be used much more easily for modular environment design.
The ability to assign textures to voxels instead of just colors would be amazing, a save from needing to use 3rd-party and less user-friendly programs such as Blender. - Although I think this might screw with the palette system.. which is why I assume this hasn't been implemented yet
Fit to Model Size
Color Picker
In the color picker, any way to add the ability to manually modify saturation and brightness by number, just like R,G,B is currently modified?
Also, the ability to copy and paste color hex-values would be handy for matching up our colors to outside sources.
The ability to assign textures to voxels instead of just colors would be amazing, a save from needing to use 3rd-party and less user-friendly programs such as Blender.
Pattern Tool
When switching between patterns, is there any way to have it default to keeping the same offset and rotation as the previous pattern? Having it reset every time makes using this feature much more time consuming.
Also, when in pattern mode, it would be wonderful to be able to have a snap to grid ability, with offset. This allows this pattern tool to be used much more easily for modular environment design.
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