What steps will reproduce the problem?
1.install OMF2097
2.configure dosbox.conf as follows:
render: surface doublebuffer=true
memory = 63 frameskip = 3
cpu = pentium_slow cycles = fixed 4000
audio sample rate = 44100 blocksize=256 prebuffer=90
all other settings should be at defaults
3. run the game, it will be smooth audio and menus will be responsive, however
after a few seconds of actual fighting it will FC
What is the expected output? What do you see instead?
expected output = working with no crash
What version of the product are you using? On what operating system?
adosbox=0.2.5 android = 4.0.4 phone hardware = kyocera rise carrier = virgin
mobile
Please provide any additional information below.
Original issue reported on code.google.com by qwixil...@gmail.com on 22 Sep 2012 at 4:36
Original issue reported on code.google.com by
qwixil...@gmail.com
on 22 Sep 2012 at 4:36