gameplay loop: read the haiku, find the ingridient, prepare it, throw in the pot
for now there is no timer, we can consider later if we want to add one, but it would still be a relaxed timer
fail state can be achieved by using the wrong ingridient
player can move, gather, inspect, interact (e.g. read haiku), prepare and throw in pot. Gather will have a generic animation of picking up something from the floor level. Prepare can be grind, chop, stir.
The goal is to prepare a soup with all the ingridients of the haiku.