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erematorg
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LP
A systemic 2D platformer in a dynamic living ecosystem.
https://www.lifesprogress.com
GNU Affero General Public License v3.0
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feat: Implement basics for movement
#100
LimWeiJen
opened
3 days ago
0
Movement & Terrain Interaction
#99
M1thieu
opened
5 days ago
0
Modular Limb Interaction
#98
M1thieu
opened
5 days ago
0
Walking Controller Implementation
#97
M1thieu
opened
5 days ago
0
Universal Movement System
#96
erematorg
opened
6 days ago
0
Attachment System - Drag and drop delayed update
#95
ForlornU
opened
2 weeks ago
0
Attachment system Tip repositioning
#94
ForlornU
closed
2 weeks ago
0
Creature export
#93
ForlornU
closed
2 weeks ago
0
Basic Fluid Foundations
#92
M1thieu
closed
3 weeks ago
0
Basic SPH Foundations
#91
M1thieu
closed
3 weeks ago
1
Enhanced Thermodynamics
#90
M1thieu
closed
3 weeks ago
0
Automatic attachment and positioning
#89
ForlornU
closed
3 weeks ago
0
Clean user data
#88
ForlornU
closed
3 weeks ago
1
Modular Entity Enhancements
#87
M1thieu
opened
3 weeks ago
1
Cosmetic attachments
#86
ForlornU
closed
3 weeks ago
1
Attachment System Update
#85
ForlornU
closed
3 weeks ago
0
Initial Implementation of Foundational Thermodynamics for CLIMATE
#84
M1thieu
closed
3 weeks ago
0
Attachment System Merge
#83
ForlornU
closed
3 weeks ago
1
Implement Basic Heat Dynamics in CLIMATE
#82
erematorg
closed
3 weeks ago
1
CLIMATE: Cyclic Layered Interactive Meteorological Atmospheric Transformative Engine
#81
erematorg
opened
4 weeks ago
0
L-System Root Support and Basic Shader Integration
#80
M1thieu
closed
1 month ago
1
Modular Enhancements & Performance Optimizations for SIF
#79
M1thieu
closed
2 months ago
0
Better Organization & Refactored L-SystemManager and Renderer with MultiMesh setup
#78
M1thieu
closed
2 months ago
1
Enhanced L-System with lifecycle stage handling
#77
M1thieu
closed
2 months ago
0
DEFORM: Dynamic Environmental and Formative Response Mechanism for Real-Time Terrain Simulation
#76
erematorg
opened
2 months ago
2
Implement Smoothed Particle Hydrodynamics (SPH) Solver for Fluid Dynamics Simulation
#75
erematorg
opened
3 months ago
0
Optimized Weather & Code Clarity
#74
M1thieu
closed
4 months ago
0
Implement Initial L-System for Procedural Vegetation Generation
#73
M1thieu
closed
4 months ago
2
Enhance L-System with Lifecycle Stages
#72
erematorg
closed
2 months ago
0
Implement Basic L-System for Vegetation
#71
erematorg
closed
4 months ago
0
Implement Basic L-System for Vegetation
#70
erematorg
opened
4 months ago
0
Error handling and recovery mechanisms in Save System
#69
M1thieu
closed
4 months ago
1
Implemented Systemic Interaction Framework (SIF)
#68
M1thieu
closed
4 months ago
2
Implemented Basic FSM
#67
M1thieu
closed
5 months ago
0
Weather System Implementation
#66
M1thieu
closed
5 months ago
0
Weather System Integration
#65
M1thieu
closed
5 months ago
0
Dev Branch Updated
#64
erematorg
closed
5 months ago
0
Update to Dev Branch
#63
erematorg
closed
5 months ago
0
Add Finite State Machine (FSM) for Entity Behaviors
#62
erematorg
closed
5 months ago
1
Systemic Interaction Framework (SIF) Implementation in LP MVP
#61
erematorg
closed
4 months ago
2
Behaviour Tree first implementation
#60
Kartopod
closed
5 months ago
0
Resistance-Based Health System
#59
erematorg
opened
5 months ago
0
Added Population Dynamics
#58
LimWeiJen
closed
5 months ago
0
Enable Dynamic Environment Interaction for responsive AI
#57
erematorg
opened
6 months ago
0
Integrate Basic Pathfinding Algorithms for navigation
#56
erematorg
opened
6 months ago
0
Introduce Randomization and Probability for variability
#55
erematorg
opened
6 months ago
0
Create a Simple Rule-Based System for basic logic
#54
erematorg
opened
6 months ago
0
Develop Finite State Machines (FSMs) for state-based behaviors
#53
erematorg
closed
4 months ago
1
Implement Behavior Trees for hierarchical decision-making
#52
erematorg
closed
5 months ago
1
Basic Migration Patterns
#50
erematorg
opened
6 months ago
0
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