ericmckean / game-music-emu

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NSF format - missing features for the FME-7 #16

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Download this file: 
http://www.mmlshare.com/static/nsf/4efe9e2e0b3b2909ff000075.nsf
2. Open in GME (latest version)

What is the expected output? What do you see instead?

When listening to the NSF, you should hear one channel use the white noise 
generator, one channel use the envelope generator, and one channel use basic 
50% tones.

This is not the case when using GME (only the 50% tones are audible).

Please provide any additional information below.

There has been recent development in the NSF format. Someone recently found out 
a way to activate the FME-7's full capabilities (envelope generator & noise 
genrator in addition to the 50% tones). The file I linked to is a test tune I 
wrote in ppMCK that utilises all three for the purpose of seeing which player 
supports them; the results were disappointing: VirtuaNSF seems to be the only 
player that currently supports all three.

Since FamiTracker, arguably the most popular NSF-making tool, has full FME-7 
support coming soon (the developer is using a full AY-3-8910 emulator), I 
thought it would a good idea to spread the word around. :)

Original issue reported on code.google.com by dysh...@gmail.com on 1 Jan 2012 at 2:42