Run the GraphWinTest. Type IMAGE. Make the Lectrote window wider or narrower by dragging the edge. The image is gone!
This has to be a bug, right? The image will show again briefly when autorestoring.
EDIT: Oh, this seems to be the intended behaviour. It is just that some other interpreters do not issue graphics-redraw events when resizing. I'll just close this, then.
You also do not get redraw events when a graphics window is enlarged. If you ordered the enlargement, you already know about it; if the player is responsible, you receive a window-arrangement event, which covers the situation.
But I suppose there is a technical reason why Lectrote has to do it this way.
Run the GraphWinTest. Type IMAGE. Make the Lectrote window wider or narrower by dragging the edge. The image is gone!
This has to be a bug, right? The image will show again briefly when autorestoring.
EDIT: Oh, this seems to be the intended behaviour. It is just that some other interpreters do not issue graphics-redraw events when resizing. I'll just close this, then.
In 3.5.5 Graphics Windows you write:
But I suppose there is a technical reason why Lectrote has to do it this way.