issues
search
ethangreen-dev
/
lovely-injector
A runtime lua injector for games built with LÖVE
MIT License
79
stars
11
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
update core version to v0.5.0-beta4
#42
ethangreen-dev
closed
6 months ago
0
Mac: use the name of the enclosing .app for the mod directory
#41
english5040
closed
6 months ago
0
Update core version to v0.5.0-beta4
#40
ethangreen-dev
closed
6 months ago
0
Revert pattern patch `overwrite` deprecation warning
#39
ethangreen-dev
closed
6 months ago
0
Unexpected U+FEFF when patching game.lua
#38
ChromaPIE
closed
6 months ago
3
Implement mod disable / enable via .lovelyignore files
#37
ethangreen-dev
closed
6 months ago
0
Clarify Steam Deck / Proton / Wine install instructions
#36
ethangreen-dev
closed
6 months ago
0
fix ga workflow trigger by removing branch check
#35
ethangreen-dev
closed
6 months ago
0
make v0.5.0-beta3 release, ga fix for master branch trigger
#34
ethangreen-dev
closed
6 months ago
0
Fix invalid archive file type in README install guide
#33
ethangreen-dev
closed
6 months ago
0
balatro-mobile-maker compat
#32
ChromaPIE
opened
6 months ago
15
Implement Github Action release workflow
#31
ethangreen-dev
closed
6 months ago
0
Remove erroneous dbg! statement sadge
#30
ethangreen-dev
closed
6 months ago
0
Update README with Mac install guide, various other adjustments to content + formatting
#29
ethangreen-dev
closed
6 months ago
0
Fix #20 and #24
#28
english5040
closed
6 months ago
0
feat: unhardcoded game directory
#27
WilsontheWolf
closed
6 months ago
0
MacOS version searches for mods in wrong directory
#26
LesserQuire
closed
6 months ago
1
Implement log file writing and apply general logging improvements
#25
ethangreen-dev
closed
6 months ago
0
Deprecate the unused `overwrite` field in the pattern patch
#24
ethangreen-dev
closed
6 months ago
0
Add a way to set the number of times a patch should be applied
#23
ethangreen-dev
closed
5 months ago
0
Improved toml errors
#22
WilsontheWolf
closed
6 months ago
0
Crashes upon loading bytecode
#21
bananasov
opened
7 months ago
3
README.md is inconsistent when it refers to var interpolation
#20
ethangreen-dev
closed
6 months ago
0
`override_print` is neither null aware or null safe
#19
ethangreen-dev
closed
7 months ago
0
Fix hard crash when printing nil value, change mod path for mac systems
#18
tetraminus
closed
7 months ago
1
Something went really wrong...
#17
GhosterG
closed
7 months ago
2
Fix build failure caused by libudis86-sys and retour on Linux native hosts
#16
ethangreen-dev
closed
7 months ago
0
Increment version to 0.5.0-beta2
#15
ethangreen-dev
closed
7 months ago
0
Fix bad pattern text insert due to Rope byte API use mixup
#14
ethangreen-dev
closed
7 months ago
0
Add `--disable-console` argument
#13
ethangreen-dev
closed
7 months ago
1
Add check and panic message when old `dwmapi.dll` binary is found within the game directory
#12
ethangreen-dev
closed
7 months ago
0
Cleanup previously dumped buffers at startup, remove @ prefix from file names
#11
ethangreen-dev
closed
7 months ago
0
Add a way for mods to query the list of installed patches at runtime
#10
ethangreen-dev
opened
7 months ago
0
Detect and warn users if `dwmapi.dll` is present in the mod directory
#9
ethangreen-dev
closed
7 months ago
0
Old dumps in `love/dump` are not removed when the game starts
#8
ethangreen-dev
closed
7 months ago
0
Complex Regex patching and patch optimization via ropey
#7
ethangreen-dev
closed
7 months ago
0
Implement shared "Lovely runtime" to reduce code duplication across win and mac targets
#6
ethangreen-dev
closed
7 months ago
0
Update readme to refer to new binary name
#5
ethangreen-dev
closed
7 months ago
0
Fix panic caused by invalid utf8 log msg in lua print hook
#4
ethangreen-dev
closed
7 months ago
0
Change DLL proxy to version.dll
#3
ethangreen-dev
closed
7 months ago
0
add mac support
#2
tetraminus
closed
7 months ago
1
Lovely does not create a folder upon install
#1
wrencrt
closed
8 months ago
1
Previous