I recieve these 3 errors on the console after opening the project:
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSize.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSelf.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSlice.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)
I recieve these 3 errors on the console after opening the project:
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSize.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSelf.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)
Library\PackageCache\com.unity.shadergraph@14.0.8\Editor\Generation\Targets\CustomRenderTexture\CustomTextureSlice.cs(9,29): error CS0246: The type or namespace name 'CustomTextureSubTarget' could not be found (are you missing a using directive or an assembly reference?)