Surround360 is Facebook's open source hardware and software for capturing stereoscopic 3D 360 video for VR. The repo contains hardware designs, as well as software for camera control and rendering.
I did every steps carefully according to the guide, when I "make" the project , sth came like these.
//usr/local/lib/ **libfolly**.a(Conv.cpp.o): In function folly::Expected<float, folly::ConversionCode> folly::detail::str_to_floating<float>(folly::Range<char const*>*)': /home/xxx/xxx/Folly/folly/folly/Conv.cpp:354: undefined reference to double_conversion::StringToDoubleConverter::StringToDouble(char const*, int, int*) const'
There is sth wrong with folly.
And one of my friend got problem about Gooey.
When he ran "python run_all.py" , sth like "Bitmap have no attribute ...." came out.
From the tracks above , it can be assured sth wrong with Gooey.But we do everything following the "readme" or guide.
I did every steps carefully according to the guide, when I "make" the project , sth came like these.
//usr/local/lib/ **libfolly**.a(Conv.cpp.o): In function folly::Expected<float, folly::ConversionCode> folly::detail::str_to_floating<float>(folly::Range<char const*>*)': /home/xxx/xxx/Folly/folly/folly/Conv.cpp:354: undefined reference to double_conversion::StringToDoubleConverter::StringToDouble(char const*, int, int*) const'
There is sth wrong with folly.And one of my friend got problem about Gooey. When he ran "python run_all.py" , sth like "Bitmap have no attribute ...." came out. From the tracks above , it can be assured sth wrong with Gooey.But we do everything following the "readme" or guide.