If you try to convert a large FBX file, it will eventually fail because too many files have been opened. I tracked this down to src\utils\Image_Utils.cpp, where GetImageProperties() never calls fclose().
Btw, it would be good practice to output errno in the future so it would have been more obvious why it was failing.
If you try to convert a large FBX file, it will eventually fail because too many files have been opened. I tracked this down to src\utils\Image_Utils.cpp, where GetImageProperties() never calls fclose().
Btw, it would be good practice to output errno in the future so it would have been more obvious why it was failing.
This is also the cause of this bug https://github.com/facebookincubator/FBX2glTF/issues/159