ffxivcode / AutoDuty

Dalamud Plugin for FFXIV - AutoDuty
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[Bug] Interaction Issues in A9S and The Sunken Temple of Qarn (Hard) #618

Open Q023 opened 1 month ago

Q023 commented 1 month ago

What happened?

There seems to be a problem with the interaction functionality in both A9S and The Sunken Temple of Qarn (Hard). The character approaches the designated interactables but fails to trigger the required interaction in certain instances.

A9S: The character will somestimes interacts with the Cranial Hatch but will fail to interact with the Ingress. After standing near the Ingress (or Cranial Hatch) for some time, the character will run toward the exit without completing the necessary interaction.

The Sunken Temple of Qarn (Hard): The character does not pick up the stones and fails to interact with any of the doors or other interactables throughout the dungeon.

Edit: Same issue on interactables in Sastasha (Hard)

Version Number

0.0.0.173

Steps to reproduce the error

Enter A9S. Move to the Interactable. Observe that the character does not interact. After waiting for some time, the character will run to the exit without completing the interaction.

Enter The Sunken Temple of Qarn (Hard). Stand near Sun Sphere and does nothing. Observe that the character does not interact with the objects.

Relevant log output

No response

Other relevant plugins installed

No response

Plugin config file

No response

Herculezz55 commented 3 weeks ago

looking at those paths it looks like the interactable steps need updated to use the DataID, this can be obtained by targeting the object in game a typing /ad dataid this will copy the data id to the clipboard and echo it to your log file as well. then you need just update the path file and change the argument from the name of the object to the aforementioned dataid, you can move the object name into the notes field if you want but its not required, once updated you can open a pull request for these paths and I will merge the changes, otherwise you would have to wait from someone to do it and I can not guarantee when it will be gotten too.

BastionZ commented 2 weeks ago

I have fixed the interaction with A9S and submitted a pull request seeing as it had not been done yet for that one.

sparrowprime commented 2 weeks ago

I have fixed the interaction with A9S and submitted a pull request seeing as it had not been done yet for that one.

I checked code, it seems need fix, the boss2 can`t auto attack, it will stand with boss2 some secone, and then quit raid