Open Amar1312 opened 4 months ago
Hi @Amar1312,
I tried reproducing your issue, but I haven't encountered the error message you indicated. I'm facing an error when trying to run the scene from the Unity editor; does this also occur in your implementation? Additionally, does enabling both Custom Main Gradle Template
and Custom Gradle Properties Template
from your Player Settings > Publishing Settings make any difference?
Hey @Amar1312. We need more information to resolve this issue but there hasn't been an update in 5 weekdays. I'm marking the issue as stale and if there are no new updates in the next 5 days I will close it automatically.
If you have more information that will help us get to the bottom of this, just add a comment!
I also have tried by enabling Custom Main Gradle Template and Custom Gradle Properties Template But I do not find any success.
[REQUIRED] Please fill in the following fields:
[REQUIRED] Please describe the issue here:
Execution failed for task ':launcher:preReleaseBuild'.
Error Geb
Steps to reproduce:
Create New Project In Unirt 2021.3.31f1 Import Firebase SDK Version 11.7.0 Auth Component Import Google Sign In for Unity 1.0.4 Make Build Find Error
Have you been able to reproduce this issue with just the Firebase Unity quickstarts (this GitHub project)? What's the issue repro rate? (eg 100%, 1/5 etc) 100%
solution
Working with FireBase Unity SDK 11.6.0