Is your feature request related to a problem? Please describe.
Related to a bug number 2. described here #38, and in the comments of this bug issue. The main request is in how the ammo is (not) shown in the fields of individual pods. I.e. when a jet is spawned, it has some ammo. After entering the jet and opening the AMS (Lite), all fields representing pods are empty, even though they have some ammo. This creates a problem when a partial ammo change ( = I want to change only some pods, not all of them) or partial rearm takes place. Pilot has to manually set all fields. Also, this creates the problem with I-TGT target memory of pods (described in the bug issue).
AMS Lite menu is too small → only 4 lines of hradpoints and 4 lines of weapons can be seen, which is very inconvenient (especially for the ammo).
List of ammo is not sorted alphabetically.
TeTeTe3's F/A-18 doesn't have AMS (lite) compatibility.
Describe the solution you'd like
Sync all fields with ammo on the corresponding pods and show the ammo in the fields. Do not rearm pods with full ammo count, where there is no change in the corresponding field (but DO rearm when ammo of this pod was used). Keep the I-TGT target memory of the pod until pilot decides to delete it.
Use the space of nowadays screens and make the dialog bigger, taller.
Well, sort it alphabetically, as in Zeus. Searching would be 100% easier.
Being unable to use AMS (lite) creates the bug described in #38.
Is your feature request related to a problem? Please describe.
Describe the solution you'd like
Describe alternatives you've considered N/A
Additional context N/A