Open feru4g opened 4 years ago
Bladed's "Killcount" is sometimes reset (to none). Creative mode and/or peacefull mode, or other, I don't know the reason. If I notice something then report again.
The dropped Proud Soul has the information of the original sword. This is a specification to use for a new recipe in the future. However, it is masked with information because it is useless now. By creating Tiny soul etc., information is deleted and stacking becomes possible.
I have already confirmed that some information disappears due to creative. When opening CreativeGUI, server information is overwritten with client information. Forge does not provide a way around this. I'm trying to do as much as I can, but it's currently unavoidable that some information disappears when opening CreativeGUI.
Thank you for your reply, I recognized. I’m looking forward to next update, and recipe to the Yamato blade sword and other.
Thank you for updating with server problems, I enjoy to play with your MOD in Mulch Player Mode. But a little bit of new problem is found, an item "Proud Soul" can't stack. It is not old "Proud Soul", but having same name and icon, similary use to repair blades, create "Tiny Proud Soul", "Blade Soul Ingot", like another new item. Please confirm, and if necessary, fix it.