Open NikkoJT opened 1 year ago
Testing on dev (06ff60ffbf09ec51d4e75c2f9697d3187d4aa2f1) - PASS
f_var_coldBreathLoop
to false
globally, as expected (quirk - if you then set it to true
, cold breath then only applies to newly spawned units. But this seems acceptable/unlikely to come up)
When using vehicles with remote optics, the cold breath effect appears at the position of the optic, not at the player's head position. This is noticeable on e.g. tanks; the commander's breath will appear at the commander's optic, for example.
I'm not sure how to detect this in a reasonable way, at the moment. It works fine for non-optic seats.
One option is to just not do the breath when in any vehicle. Say the AC is working well or something.