Closed costno closed 7 months ago
in is case sensitive, so you should toLower both the player glasses and the glasses array before comparing them - don't want to require the missionmaker to type the classnames with perfect casing.
in
toLower
in
is case sensitive, so you shouldtoLower
both the player glasses and the glasses array before comparing them - don't want to require the missionmaker to type the classnames with perfect casing.