Closed oanarosca closed 7 years ago
Isn't the dog character reachable via clicking on the characters, I tried reaching it but couldn't?
@Marauderer97 do you want to work for it if yes then please open a separate issue for the same and deliver a PR
@Abhi2424shek I just made a PR, there were a few other minor changes, made them too. Please review. P.S For some reason all my previous commits appear with each PR, I cannot find a way to fix it, and squashing it is leading to weird errors. I branch from gh-pages, yet this happens, any suggestions about this would be appreciated.
@Marauderer97 This is what I would try for removing unwanted commits:
git checkout <numbersandletrers>
git checkout -b branchname
git cherry-pick <numbersandletters>
@niccokunzmann Thanks! Have been struggling with this for a while now! :+1:
@marauderer97 if you are struggling here's a hint: you need to make the dog elements display: none using JavaScript just like other characters in the game :)
@Abhi2424shek you have the context wrong, i was talking about help with the squash and merge.. i think this particular bug has been fixed long back.
I was talking on how to resolve the issue, @Marauderer97 this issue is not fixed yet.
Closing the issue to avoid confusion. This bug had been fixed a while ago.. not sure by whom.
@Abhi2424shek are u sure? The issue looks fixed to me.
Oh my bad.. there seems to be an issue only when camel is selected.. yeah its pretty straightforward I think we should leave this for new comers.
Really sure, just see the current screenshots: (Not only for camel)
@Abhi2424shek okay, I get it now, once the dog gets displayed, its visibility is never set back to none, yeah, I can of course fix this pretty easily but like already stated, I think this bug will be good for newcomers. If you think its already been too long go ahead and make a PR :)
@Marauderer97 I leave it for newcomers :)
As you can see in the picture below, the dog character is not marked as a hidden layer in the flappy.svg file, and so it appears on top of the others, even during the game. I could easily fix it myself, but I think it would be a good issue for new contributors.