Open Zarhog opened 6 months ago
I think this is intentional to help people do migrations and minimize the amount of redoing pointers necessary; if you import to world then export again it will generate fresh IDs
Not a bug, but a worthwhile question about what the UX should be here. We'll think about it.
What happened?
System: D&D 3.0.3
Foundry Version:
issue: When moving item from compendium A to compdium B, the ID is kept, even after editing item name and description item id is not changed, despite for all purposes it being a new and different item. When moving item back to compendium it will delete old items. this makes making variants harder. for more details read from Chat linked below
https://discord.com/channels/170995199584108546/713259405667205193/1213637832757874738
video to big check your Discord
What ways of accessing Foundry can you encounter this issue in?
Reproduction Steps
move item from compendium A to B and back again
also try full folders
What core version are you reporting this for?
11 (315) D&D 3.0.3
Relevant log output
No response
Bug Checklist