foxblock / penjin

Penjin game engine - C++, cross-platform, powerful, simple to use
http://projectinfinity.org.uk/doku.php?id=homebrew:engines:penjin
GNU Lesser General Public License v3.0
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SimpleJoy button states don't trigger sjHELD status. #17

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Trying to hold a button

What is the expected output? 
if holding button input->isHeld(input->isA()) should return true

What do you see instead?
it doesn't trigger.

I'm currently not sure why since the code looks right.

Original issue reported on code.google.com by pokeparadox@gmail.com on 9 Feb 2010 at 5:42

GoogleCodeExporter commented 9 years ago
This need further investigation...

Original comment by pokeparadox@gmail.com on 9 Feb 2010 at 9:51