I noticed that in the final code here the pluck sounds were commented out, but thanks for leaving the code in there! 😅 👍
I think the sounds add a nice touch, and the coinflip randomness of choosing which one to play is pretty cool too.
I do agree that the sound is pretty hard and annoying as is though, but I think the problem is that the volume of the plucks are way too loud.
I was kind proud of myself for figuring out how to use Bevy's syntax, modifying the code just slightly so that it creates the AudioBundle's exactly the same but at 5% volume... This changes ONLY the volume of the pluck sounds, and I think it could be a good example to show in your tutorial for controlling volume through the code. 👨🏫
Also note that for this to work you would need to add the line importing "Volume" from bevy.
Hey there @frederickjjoubert, awesome tutorial!
I noticed that in the final code here the pluck sounds were commented out, but thanks for leaving the code in there! 😅 👍
I think the sounds add a nice touch, and the coinflip randomness of choosing which one to play is pretty cool too.
I do agree that the sound is pretty hard and annoying as is though, but I think the problem is that the volume of the plucks are way too loud.
I was kind proud of myself for figuring out how to use Bevy's syntax, modifying the code just slightly so that it creates the AudioBundle's exactly the same but at 5% volume... This changes ONLY the volume of the pluck sounds, and I think it could be a good example to show in your tutorial for controlling volume through the code. 👨🏫
Also note that for this to work you would need to add the line importing "Volume" from bevy.