ForPlay.random() is far too simplistic, and isn't even consistent across
platforms.
See the discussion here for better ideas:
https://groups.google.com/d/topic/gwt-forplay/PxQ6kI-BN8w/discussion
Original issue reported on code.google.com by jgw@google.com on 11 Jun 2011 at 1:35
Original issue reported on code.google.com by
jgw@google.com
on 11 Jun 2011 at 1:35