Generating a 'food'-tagged object via the input layout doesn't attract HungryGhosts.. It seems to be because this.adjacentCoords isn't working, which is because World.parseObjects() stores coordinates differently than how mouse-placed objects store coordinates
Generating a 'food'-tagged object via the input layout doesn't attract HungryGhosts.. It seems to be because this.adjacentCoords isn't working, which is because World.parseObjects() stores coordinates differently than how mouse-placed objects store coordinates