Closed GoogleCodeExporter closed 8 years ago
Is it only for replays, or in game it looks the same?
Original comment by gon...@ngs.ru
on 15 Mar 2011 at 4:04
You can see the PIP in the intro and replay after a race.
I didn't see any PIP during the race.
Original comment by pokefan0...@gmail.com
on 15 Mar 2011 at 4:27
It's not a PiP. This is a frame buffer effect: special dynamically rendered
texture used as reflection on car windows. You must not see it at all. If you
do, you selected wrong frame buffer mode. Frame buffer objects must be used for
this game.
Original comment by gon...@ngs.ru
on 23 Oct 2011 at 1:18
Thanks.
Is it possible to make "Frame Buffer Objects" a game specific option in the ini?
Original comment by pokefan0...@gmail.com
on 24 Oct 2011 at 1:18
Yes, it would make sense. There are other games, which work correct only with
FBO.
Original comment by gon...@ngs.ru
on 24 Oct 2011 at 2:27
Original issue reported on code.google.com by
pokefan0...@gmail.com
on 24 Nov 2010 at 1:01Attachments: