This issue has happened twice now after updating to 1.18. It has never happened to me before.
The first time I thought the plugin 'skinrestorer' might've crashed the server by overloading it, since it was spamming the console with errors. I removed it, but it happened a second time.
I'm sorry if this report doesn't belong here. I couldn't find the reason for the server overload, since the second time this happened only 3 people were online; one of them afk, the other flattening a piece of land and me flying (slowly) in spectator. The server has 3 gb ram and I use Apex Hosting. Previously (on 1.17) the server didn't overload until 15+ people were online. I didn't increase the view distance, it's at 10 chunks.
Thank you for your time!
This issue has happened twice now after updating to 1.18. It has never happened to me before. The first time I thought the plugin 'skinrestorer' might've crashed the server by overloading it, since it was spamming the console with errors. I removed it, but it happened a second time.
Timings paste: https://timings.spigotmc.org/?url=isaqohazes
First crash logs: https://pastebin.com/Jemj2MtK
Second crash logs: https://pastebin.com/a3jFYVdb
Spigot version: 3339-Spigot-3c40a6c-581df18 (MC: 1.18)
Server version: 1.18
Plugins: VoidGen, ChatFilter, OpenInv, BlockLocker, ImageMaps, Maintenance, PlayerReport, CommandCooldown, ViaVersion, floodgate, LuckPerms, Geyser-Spigot, Vault, WorldEdit, Essentials, EpicRename, WorldGuard, Multiverse-Core, Shopkeepers, EssentialsProtect, Multiverse-Inventories, EssentialsChat, GSit, Multiverse-Portals, NexEngine, EssentialsSpawn, CoreProtect, Wild, ExcellentEnchants, Multiverse-NetherPortals, OpenRP, ProNouns, PlaceholderAPI, Playtimes, BookNews, SuperVanish, MyCommand, EssentialsDiscord
I'm sorry if this report doesn't belong here. I couldn't find the reason for the server overload, since the second time this happened only 3 people were online; one of them afk, the other flattening a piece of land and me flying (slowly) in spectator. The server has 3 gb ram and I use Apex Hosting. Previously (on 1.17) the server didn't overload until 15+ people were online. I didn't increase the view distance, it's at 10 chunks. Thank you for your time!