Adjust the string repeat counts to make it appropriately slow.
package main
import (
"strings"
"time"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/widget"
)
func main() {
a := app.New()
w := a.NewWindow("Bugs")
w.Resize(fyne.NewSize(480, 360))
me := widget.NewMultiLineEntry()
l := widget.NewLabel("")
w.SetContent(container.NewBorder(nil, nil, l, nil, me))
long := strings.Repeat("Lorem ipsum dolor sit amet\n", 260)
short := strings.Repeat("Lorem ipsum dolor sit amet\n", 240)
var which bool
t := time.NewTicker(time.Second / 2)
go func() {
for {
<-t.C
which = !which
if which {
me.SetText(long)
l.SetText(":DDDDDDDDD")
} else {
me.SetText(short)
l.SetText(":D")
}
me.TypedKey(&fyne.KeyEvent{Name: fyne.KeyPageDown})
}
}()
w.ShowAndRun()
}
Checklist
Describe the bug
See the screencaps.
How to reproduce
Make some compute-expensive changes within Fyne while updating different widgets.
Screenshots
Peek 2024-11-13 10-54.webm
https://github.com/user-attachments/assets/f8b65732-41fc-46e4-bacc-52ab522b0a28
Example code
Adjust the string repeat counts to make it appropriately slow.
Fyne version
2.5.2
Go compiler version
1.23.2
Operating system and version
Linux, macOS
Additional Information
No response