Closed jerryan1 closed 2 weeks ago
closed
I'm not sure why this issue was closed, but you should Be aware that you are mixing coordinate systems - Fyne coordinates are not pixels like your monitor is, they are device independent for consistent sizing across all platforms:
I'm not sure why this issue was closed, but you should Be aware that you are mixing coordinate systems - Fyne coordinates are not pixels like your monitor is, they are device independent for consistent sizing across all platforms:
I rewrote the method of moving windows, and after reading the source code, I found that it was caused by scaling issues. The width and height of the window created in the code are multiplied by the scaling factor, so when calculating the position, I took this ratio into account and there was no problem. Finally, thank you for the author's response. Good luck!
Checklist
Describe the bug
When displaying the window in the lower right corner, an extended screen is used, and the window will extend to the extended screen;
How to reproduce
1、Create a window and set its size 2、Obtain the working area of the screen 3、Calculate the window position to the bottom right corner of the screen
Screenshots
No response
Example code
a := app.New() w := a.NewWindow("Draggable Window") w.Resize(fyne.NewSize(800, 200)) glfw.Init(gl.ContextWatcher) monitor := glfw.GetPrimaryMonitor() x, y, width, height := monitor.GetWorkarea() fmt.Printf("windows Position: (x=%d, y=%d ,width=%d,height=%d)\n", x, y, width, height) w.SetPosition(width-800, height-200) w.ShowAndRun()
Fyne version
2.5
Go compiler version
go 1.23.2
Operating system and version
windows 11
Additional Information
No response