Closed wumaolinmaoan closed 3 weeks ago
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Reviewing files that changed from the base of the PR and between 1485e3959cf6b3af209bad6119361b3b968e5c6d and 542142033e979a5441833108cb4a0a448ca49c8c.
The pull request introduces significant changes to the shape component system by renaming the ShapeType
enum to ShapePrimitiveType
and removing the ShapeData
class. The properties of ShapeData
are now integrated into the ShapeComponentData
interface, which includes a new type
property. Additionally, the structure of shape configurations in JSON has been updated, enhancing clarity and simplifying the rendering logic. Modifications to the GalaceanEffects
class streamline the scene configuration and update specific properties related to shape handling.
File Path | Change Summary |
---|---|
packages/effects-core/src/components/shape-component.ts |
- Renamed ShapeType to ShapePrimitiveType . - Removed ShapeData class; integrated into ShapeComponentData . - Updated buildPath method to use ShapeComponentData . - Modified constructors of shape data interfaces to extend ShapeComponentData . |
web-packages/demo/src/shape.ts |
- Updated JSON structure for shape configuration: replaced shapeDatas with a new structure including type and points . - Changed fill property to object format. |
web-packages/imgui-demo/src/ge.ts |
- Modified GalaceanEffects class: updated initialize and playURL methods, changed duration and endBehavior , removed shapeDatas property. - Updated fill property to object notation. |
ShapeComponent
class, related to the modifications made in this PR.🐰 In the meadow, shapes take flight,
With colors bright, they dance in light.
FromShapeType
toPrimitive
we cheer,
A clearer path for all to steer.
In every curve and line we find,
A world of wonder, beautifully designed! 🌈
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Summary by CodeRabbit
New Features
ShapePrimitiveType
enum for better categorization.Bug Fixes
Refactor
initialize
andplayURL
methods in theGalaceanEffects
class for better clarity and efficiency.