galacean / effects-runtime

It can load and render cool animation effects
https://www.galacean.com/effects/
MIT License
367 stars 11 forks source link

feat: item active setting #716

Closed wumaolinmaoan closed 3 weeks ago

wumaolinmaoan commented 3 weeks ago

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πŸ“₯ Commits Reviewing files that changed from the base of the PR and between 8bef28d88dcc49627b4d5690010cfa9f9e5b0126 and cf2f7f6064bd23fa6cc27ef583de9052c35a9075.

Walkthrough

The pull request introduces significant changes to the handling of item visibility and activation across multiple classes in the effects-core package. Key modifications include renaming methods related to visibility management, such as changing showItems to onEnable and hideItems to onDisable. The visibility checks have been replaced with activity checks, using methods like setActive instead of setVisible. These changes affect the CompositionComponent, VFXItem, and related classes, streamlining how visibility and activity states are managed throughout the system.

Changes

File Change Summary
packages/effects-core/src/comp-vfx-item.ts Renamed showItems to onEnable and hideItems to onDisable. Updated visibility management to use setActive(true/false) instead of setVisible(true/false).
packages/effects-core/src/components/component.ts Updated isActiveAndEnabled to use this.item.isActive() instead of this.item.getVisible(). Adjusted setVFXItem logic to reflect the new active state checks.
packages/effects-core/src/composition.ts Renamed setVisible to setActive, updating method calls accordingly. Enhanced comments for clarity.
packages/effects-core/src/plugins/timeline/playables/activation-mixer-playable.ts Removed showRendererComponents and hideRendererComponents. Simplified processFrame to directly set boundItem active state based on input detection.
packages/effects-core/src/plugins/timeline/playables/sub-composition-mixer-playable.ts Replaced calls to compositionComponent.showItems() and hideItems() with direct setActive(true/false) calls on compositionComponent.item.
packages/effects-core/src/vfx-item.ts Renamed visible to active, changing access modifier to private. Updated methods to reflect the new active state management (getVisible to isActive, etc.).
web-packages/imgui-demo/src/object-inspectors/vfx-item-inspector.ts Updated visibility checks from activeObject.getVisible() to activeObject.isActive(), aligning GUI interactions with the new method names.
web-packages/test/unit/src/effects-core/composition/composition.spec.ts Changed test assertions from getVisible() to isActive() for item visibility checks, reflecting the updated logic.

Possibly related PRs

Suggested reviewers

πŸ‡ In the realm of effects, we hop and play,
With items active, come what may!
From visible states to active calls,
Our changes echo through the halls.
So let’s celebrate, with joy and cheer,
For a vibrant world, we hold so dear! 🌟


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