galacean / effects-runtime

It can load and render cool animation effects
https://www.galacean.com/effects/
MIT License
367 stars 11 forks source link

chore: add half float texture support check #725

Closed wumaolinmaoan closed 3 weeks ago

wumaolinmaoan commented 3 weeks ago

Summary by CodeRabbit

coderabbitai[bot] commented 3 weeks ago

Walkthrough

The changes in this pull request primarily focus on the RenderFrame class within the render-frame.ts file. Enhancements include a new error handling mechanism for GPU capabilities related to half-float textures, updates to the constructor for HDR render pass setup, and the initialization of Gaussian down-sampling and up-sampling passes. New methods for managing render passes and resource creation have been introduced, along with a new class for final copy render passes. The dispose method has also been refined for better resource management.

Changes

File Path Change Summary
packages/effects-core/src/render/render-frame.ts - Updated constructor to include error handling for half-float texture support.
- Added methods: createResource(), addRenderPass(pass: RenderPass): void, removeRenderPass(pass: RenderPass): void.
- Introduced class FinalCopyRP for final copy render passes.
- Added functions: getTextureSize(tex?: Texture): Vector2, findPreviousRenderPass(renderPasses: RenderPass[], renderPass: RenderPass): RenderPass | undefined.
- Enhanced dispose method for resource cleanup.

Poem

In the realm of textures, bright and bold,
A rabbit hops where stories unfold.
With HDR magic and passes anew,
We dance through the render, a vibrant view!
So here's to the changes, let joy take flight,
In the land of effects, everything feels right! 🐇✨


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