Closed jamesgao closed 6 years ago
After more than a year on hiatus, I think this issue is just about ready to be closed. The new glrework branch has a completely redone UI interface making it fully extensible. Also, the overlay system has been completely reworked to allow custom styling, multiple display layers, and an improved label system (less blinky).
Some things left to do before it's merged in as master:
Some wish list items:
Are there any API changes I should look into?
On Thu, Jan 15, 2015 at 1:42 PM, James Gao notifications@github.com wrote:
After more than a year on hiatus, I think this issue is just about ready to be closed. The new glrework branch has a completely redone UI interface making it fully extensible. Also, the overlay system has been completely reworked to allow custom styling, multiple display layers, and an improved label system (less blinky).
Some things left to do before it's merged in as master:
- Orthographic camera
- Better UI for the dataset and colormap selection
- Voxel line / sampling selection
Some wish list items:
- Multiview support
- Picking deferral (to send pick events to all objects in scene)
- Other volumetric displays -- I have some stub code in mriview_surface.js which I need to reimplement for slice planes, volume renderings, etc.
— Reply to this email directly or view it on GitHub https://github.com/gallantlab/pycortex/issues/48#issuecomment-70167446.
No, there are no changes in the backend. Dataset objects still work the same way, only the generated pages look different. I'll give you a warning before I merge anything, so you can make sure your pipeline works correctly with the new code!
Oh, two new features I forgot to mention -- Oculus Rift and Leap Motion compatibility!
No. F**king. Way.
On Thu Jan 15 2015 at 2:31:19 PM James Gao notifications@github.com wrote:
No, there are no changes in the backend. Dataset objects still work the same way, only the generated pages look different. I'll give you a warning before I merge anything, so you can make sure your pipeline works correctly with the new code!
Oh, two new features I forgot to mention -- Oculus Rift and Leap Motion compatibility!
— Reply to this email directly or view it on GitHub https://github.com/gallantlab/pycortex/issues/48#issuecomment-70175145.
I'm starting a major webview refactor right now. To give an overview of what will happen:
This refactor will allow two important things:
Some additional points:
Some things I haven't worked out yet: