Closed gallexme closed 9 years ago
newest version :/
Build: Not Set [ Compiled May 17 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x4000003c
Crashed Thread:
Thread ID: 11996
callstack: DestroyInterface() + 0x61a - (0) DestroyInterface() + 0x2d28 - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Commandline: "X:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"
Thread ID: 11188
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0x9f6 - (0) Scaleform::Render::Matrix4x4::SetIdentity() + 0x21a6d - (0) Scaleform::Render::Matrix4x4::SetIdentity() + 0xc59 - (0) Scaleform::Render::Matrix4x4::SetIdentity() + 0xd4c - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x267d38 - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1652
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb17477 - (0) Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 13096
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1600
callstack: BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 8876
callstack: DllUnregisterServer() + 0x45ad - (0) DllUnregisterServer() + 0x48a6 - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 5292
callstack: RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10356
Thread ID: 4152
Thread ID: 8208
Thread ID: 4704
Thread ID: 11148
Thread ID: 9912
Thread ID: 11980
Thread ID: 4112
Thread ID: 11072
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0x811ac - (0) Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10632
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0) Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 9488
callstack: OpenAdapter10() + 0xbdd50 - (0) OpenAdapter10() + 0xb605d - (0) NVAPI_Thunk() + 0x767aa - (0) NVAPI_Thunk() + 0x41baf7 - (0) NVAPI_Thunk() + 0x41bc9e - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 3940
callstack: OpenAdapter10() + 0x18f11f - (0) NVAPI_Thunk() + 0x41baf7 - (0) NVAPI_Thunk() + 0x41bc9e - (0) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10948
Thread ID: 5848
Thread ID: 10280
Thread ID: 8004
Thread ID: 1268
Thread ID: 6112
Thread ID: 1536
Thread ID: 12928
Thread ID: 12916
Thread ID: 5980
Thread ID: 10772
Thread ID: 3000
Thread ID: 8728
Thread ID: 5976
Game
and custom debug build error: callstack: hook::executable_meta::EnsureInit() + 0x59 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(108) hook::pattern::EnsureMatches() + 0xb5 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(163) hook::pattern::count() + 0x52 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.h(74) InitializeHook() + 0x6e - x:\the witcher 3 wild hunt\build\main.cc(18) BaseThreadInitThunk() + 0x22 - (0) RtlUserThreadStart() + 0x34 - (0)
sry forgot that base was hardcoded - fixed it in new release https://github.com/gamebooster/witcher3-booster/releases/tag/0.1.1
newest version :/
Red Engine Crash Log
Build: Not Set [ Compiled May 17 2015 ]
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0x4000003c
Crashed Thread:
Thread ID: 11996
callstack: DestroyInterface() + 0x61a -(0)
DestroyInterface() + 0x2d28 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Debug Information
Commandline: "X:\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"
Thread ID: 11188
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0x9f6 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0x21a6d - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xc59 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xd4c - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x267d38 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1652
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb17477 - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 13096
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1600
callstack: BaseThreadInitThunk() + 0x22 -(0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 8876
callstack: DllUnregisterServer() + 0x45ad -(0)
DllUnregisterServer() + 0x48a6 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 5292
callstack: RtlUserThreadStart() + 0x34 -(0)
Thread ID: 10356
callstack: RtlUserThreadStart() + 0x34 -(0)
Thread ID: 4152
callstack: BaseThreadInitThunk() + 0x22 -(0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 8208
callstack: BaseThreadInitThunk() + 0x22 -(0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 4704
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 11148
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 9912
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 11980
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 4112
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 11072
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0x811ac - (0)
Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10632
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 9488
callstack: OpenAdapter10() + 0xbdd50 -(0)
OpenAdapter10() + 0xb605d - (0)
NVAPI_Thunk() + 0x767aa - (0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 3940
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10948
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 5848
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10280
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 8004
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1268
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 6112
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 1536
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 12928
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 12916
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 5980
callstack: Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 10772
callstack: DllUnregisterServer() + 0x45ad -(0)
DllUnregisterServer() + 0x48a6 - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 3000
callstack: Scaleform::Render::Matrix4x4::SetIdentity() + 0xb29c00 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fc57 - (0)
Scaleform::Render::Matrix2x4::Prepend() + 0x26fdfe - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 8728
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Thread ID: 5976
callstack: OpenAdapter10() + 0x18f11f -(0)
NVAPI_Thunk() + 0x41baf7 - (0)
NVAPI_Thunk() + 0x41bc9e - (0)
BaseThreadInitThunk() + 0x22 - (0)
RtlUserThreadStart() + 0x34 - (0)
Game
Game
and custom debug build error: callstack: hook::executable_meta::EnsureInit() + 0x59 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(108) hook::pattern::EnsureMatches() + 0xb5 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.cpp(163) hook::pattern::count() + 0x52 - x:\the witcher 3 wild hunt\build\hooking\hooking.patterns.h(74) InitializeHook() + 0x6e - x:\the witcher 3 wild hunt\build\main.cc(18) BaseThreadInitThunk() + 0x22 -(0)
RtlUserThreadStart() + 0x34 - (0)